Black Vine was actually the first player home I bought – it’s relatively cheap, has indoor & outdoor space, and it allowed me to jump in and start playing with the housing editor. But it took me months to figure out how I wanted to use it, and months more to find the right ways to do it after I knew what I wanted. Then additional weeks to pick away at the list of expensive, shiny achievement furnishings. And then Icy put up her preview of the Clockwork City furnishings, and I waited a couple more weeks until CWC hit so I could include those shinies.
Black Vine Villa is Zellfire’s magical workshop. It isn’t her home; it’s the secluded place where she tinkers with things that might explode or create portals or gain sentience and start eating people. Which is really exceptionally considerate of her, given that she’s a product of Divayth Fyr and Telvanni ethics. 🙂
(Y’know, now that I think about it, she probably just moved there to keep nosey people from poking through her stuff. Yeah… that sounds more Telvanni.)
It’s also the place where ‘Fire stores shiny things she picks up while adventuring. If you’ve ever had an art studio, or builder’s shop, or if you do any kind of crafts, then you know how items that “might be useful some day” end up shoved into corners. That’s how ‘Fire uses Black Vine – she sees something that might be useful (or just strikes her fancy) and has it shipped back to the workshop to play with later.
Because of that, I wanted the place to be half storage area / half mad scientist studio, packed to bursting with bits and bobbles shoved into every corner, but I also wanted it to be ridiculously pretty, with aesthetically-pleasing clutter.
This post’s pictures (after the cut) are of the garden; interior shots will be in part 2.