Letters From Tamriel

An epistolary gaming blog

Archive for the tag “Dro-m’Atha”

writing myself into various corners

@Zells - sepia stone - smallWhen I started this blog, I assumed I’d be writing regular story-line updates for my mains as I did the quests.  What actually happened is that I binge-played through a whole bunch of story very quickly during my downtime on the weekends, but didn’t have time to update the blog as much as I wanted during the week due to grad school.  So story-line-wise, the blog is way behind where the characters are.  That dampened my enthusiasm for writing the blog for a while, but lately I’ve been mostly farming motifs, so there’s been no real “story” for my characters, and I’m working on catching up with the threads I started.

On that note, however – couple of story issues have also been giving me trouble.  Generally speaking, TES world is well-realized and makes internal sense.  When I see things that exist solely because it’s a video game, I have to fan-wank it until I can smooth out the edges and make it fit. I saw the Dro-m’Atha mount and immediately wanted it, but I’m at a loss to explain how my reasonably-good-aligned characters are okay with riding a creature made by Namira specifically to bring corruption to the world.  (Both the Maw of Lorkhaj and the Reaper’s March zone quests directly involve fighting the Dro-m’Atha; they’re bad guys.)  Nyx wouldn’t touch anything of Namira’s with a ten-foot pole.  Zellfire is more morally flexible, but being a creature of fire she’s metaphysically opposed to Namira, as fire is traditionally what is used to cleanse corruption.

So my fan-wank was to decide the Dro-m’Atha also exist in Azura’s Twilight Realm, that there’s “overlap” of the spheres in Oblivion, and the “tame” mounts we’re all riding are Azura’s, not Namira’s.  That works fine in my head and soothes the “but whyyyyy” itch, but it’s also not canon, and as I proceed forward with Zellfire’s story, it includes more Azura and gets less canon.  I’ve been disinclined to write it here for fear the “what the hell is she on about?” quotient just gets too high, since it doesn’t exactly jibe with what’s in the game.

I didn’t intend for ‘Fire’s argument with Divayth to stretch out for weeks of real time, but I had to figure out if I wanted to resolve it in the way that I’d originally conceived, or if I wanted to change the approach and write-out Azura.  I don’t, though.  So I’m going to keep proceeding forward, and I’ll flag the non-canon bits as I can.

(“Nobody cares this much but you, Zells.”  Yeah, I’ve heard that before.)

Related note: before we lost “baby maw runs” to OneTamriel, I finished collecting all the motif pieces for the Dro-m’Atha armor and weapons, and they are awesome-looking.  Nyx is a night-themed character (“Nyx” in mythology is the Greek goddess of night) and she looks gorgeous in her Dro-m’Atha armor.  I’m looking forward to posting pictures. 🙂


@Zells - sepia stone - smallOneTamriel (patch 12) will go live on Oct. 5, and I’m excited.  The biggest single change will be the elimination of fixed zone levels – everything will scale.  My biggest issue with ESO so far is that zone levels and forced alliance membership both limit the “open sandbox” effect I have always loved in the solo games.  It’s also been frustrating because it makes it difficult to play with friends who are newly entering the game, due to the level difference.  And the alliances meant people couldn’t group cross-alliance for smaller dungeons, world bosses, or just questing.  OneTamriel will change that.

There are other benefits that affect solo play.  Being an ESO monthly subscriber gives the account a 10% exp bonus, which was – weirdly – a detriment for me, because it meant that my characters leveled  so fast I couldn’t do all the quests in any zone before the zone turned grey, and that was a rolling snowball – the next zone would be green to start with, at best, and went to grey even faster than the previous.  And so on.  I really like to be challenged by the world bosses and dungeon group events, but both my mains waltzed through their final couple of zones without ever breaking a sweat, and I was always feeling rushed to finish and move on, never fully immersed in the story.  Now I’ll be able to go back and do the side quests that I left behind in order to get to bigger challenges.

I am also really looking forward to the holiday events.  I used to participate in them in WoW, and I missed not having them in ESO.  The Hollowjack armor is great; Zellfire will love wearing it.  (ESO Fashion has screencaps from the PTS, if you haven’t seen it.)  I’m hoping there will be specialty holiday foods, too.

Downside is that we will no longer be able to scale trials to a low level character for easy motif farming, so I’ll be spending this Saturday night running all my alts through baby Maw runs to complete my Dro-m’Atha motif sets.  Both ‘Fire (clothier) and Issa (blacksmithing) are missing the leg recipes, and I’ve got 8 more tries to get them.  Wish me luck!

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